Overspecialize, and you breed in weakness.

I asked my friend Matt the other day, “We play a lot of games. Are there any that you’d say you’re good at?” After a little deliberation, he decided Tetris, and a little later after that, wrote up this blog post about being good enough.

Good enough is perfectly okay. Like Matt, I play a lot of games, and when I find one I like, I play it through to completion. To me, that means finishing the main plotline, with as much of the optional stuff ticked off as appealed along the way. I’m not an achievement hunter, and I rarely chase the highscore board. I do okay. I expect to be able to finish any modern game I pick up on the normal difficulty.

Guardian of Cenarius, Champion of Waypoint

I’m beginning to miss that week-on-week gradual mastery of a game. I’m playing Guild Wars 2 at the moment, and while I can see where I have room for improvement, it doesn’t feel quite the same; in that the good enough I’ve already attained feels, well, good enough. There’s no drive to get significantly better, because everything I want from that game is within reach.

Unlike Matt, I feel the opposite about my gaming: Matt decided that good enough was good enough for him, but I brought up that question with him because I don’t feel like it is. We spend a lot of time playing games, I want something extra to show for it. I want to overspecialize and practice get good in a niche. I think it’s time to trim down the roster of games I’m half-heartedly playing right now and pick something to really dig into.

Queue the training montage.

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