Blaugust #14: had to happen sooner or later

I logged into Diablo III again last night and finished levelling my hardcore Crusader to 70, unlocking the transmogrification rewards from season 3. Along the way a new legendary sword dropped, which necessitated a new transmog (of course):

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I don’t know why I haven’t played around with transmogging in D3 before now. I’ve got loads of skins unlocked in my wardrobe and there’s some really great looking armour sets. It’s a shame there isn’t more control over the camera — though it’s not needed for gameplay — because it’s hard to get screenshots in action that really show off your gear.

After I got the seasonal reward I thought I’d start being a bit more daring — I didn’t need the character to survive any more, so I thought I’d push myself a bit. Can you guess where this is going yet?

The downward spiral

My over-riding memory of making the leap from Expert difficulty to Torment on my Monk was that it really wasn’t a big deal. I’d built playing on Torment up in my mind until it seemed like an almost unattainable goal, and then was so surprised when I handled it so easily. Thus lulled into a false sense of security, I put my hardcore Crusader into a Torment game and set off. It was… tricky. Probably I should have read the signs and waited a bit longer, but I was doing okay.

Screenshot 2015-08-14 00.34.29

The bounty that killed me should have been a simple one. I had to find a mini-dungeon and then find the second floor, which I did without too much trouble. Champion packs needed more concentration that usual, but I was still confident.

As soon as I zoned into the second floor of the dungeon, it was over. There was a champion pack right on the doorstep, and I ended up trapped in place while they littered the ground with arcane sentries — I knew those would be death of me — while also using bombardment. My health dropped away scarily quickly, and then it was all over. I was left staring at the YOU HAVE DIED screen, my level 70 Crusader gone forever.

Still, I didn’t feel bad. I knew this was going to happen eventually, and I learnt something from it: make sure you’re really, really sure before tackling Torment content. On reflection, I was undergeared and over-confident. I should have waited until I had a few more legendaries equipped — and a few more Paragon levels wouldn’t have hurt, either.

Season four

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There’s a first-look preview of season four up on the Diablo website, and while it hasn’t revealed much that we didn’t already know, I’m still excited to get started in a few weeks. Collecting a few more pieces of the transmog set will be good,  and I want to see how the new Season Journey interface works.

Plus — new gear:

…I’ve yet to have a seasonal-exclusive legendary drop, so I’m hoping to put a lot more time into season four. I’m still not sure which character class to play — either Witch Doctor or Wizard. There’s a published “arcane melee” Wizard build that was featured on the official website which looks tempting. I think that could be a tough pick for a hardcore character; but that would only make any success all the more satisfying…

  1 comment for “Blaugust #14: had to happen sooner or later

  1. August 16, 2015 at 12:13 am

    I haven’t lost a max level hardcore character yet, but I haven’t pushed beyond Torment I.

    I have lost a handful of hardcore characters that were on their way to 70 though. My Crusader was in his 40s and a Witch Doctor in the 50s, plus lower level accidental deaths. Once you get a death prevention and make sure to have one of your skills dedicated to emergency heal or escape, it’s near impossible to die, at least up to T1. After that I have no experience so I couldn’t tell you. I just know that I want to finally make the push past T1 and see some Greater Rifts.

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