I logged into Guild Wars 2 for a run around and to see what’s what. I spent a good few solid months playing GW2 a while back, but drifted away… it’s one of those games that seems perfect on paper — there’s a lot to like — but which, if I’m honest, has failed to truly grab me.
I think partially it’s because my necromancer (see above) has become a finely-tuned death dealing machine. It’s too easy. Nothing in the open world poses a challenge; armed with her dagger and focus and a build around vampiric healing and precision, she slices through regular mobs, veterans, and even the occasional event veteran solo, and with ease. I’ve been working on world completion on her — I’m up to 73% — and that hasn’t helped; it’s really brought home how little diversity there is in enemy types. There’s only so many Skritt, Hylek and Risen you can kill before you realise they’re all the same with slightly different names (and maybe a palette swap, if you’re lucky).
More so than with any other MMO I’ve played, I find it difficult to set goals and generate an “MMO to-do list” of interesting things inside Guild Wars 2. It’s very pretty to explore, it’s easy to pick up, it’s easy to level alts, but I find it very difficult to find the substance of it. I’ve finished the main storyline, I do WvW occasionally; the only thing really open to me that I haven’t tried yet are dungeons and fractals. It’s possible that those will grab me — I usually like small group content — but I seem to have developed a bit of a mental block about getting started on them. It may turn out that the dungeon-running community is more open to beginners than I’m imagining, but I somehow doubt it.
One thing I might do is try a few more character classes. Mesmer and Guardian are appealing. Maybe playing one of those will rekindle my excitement for the game.
Diablo III‘s fourth season starts very soon, though, and I’m much more excited about that. And I have a Traveller game to referee, which needs a lot of prep work, and I’m still noodling around in PuzzleScript. So I have plenty going on. At the beginning of #blaugust I was lamenting a lack of gaming focus; now I have enough interesting projects to keep me happy for some time.
- This my twentieth daily post for the 2015 Blaugust Initiative.