Finally, finally, my witch doctor got her hands on a Carnevil helm, the last part of the fetish/poison build I’ve been working on. I’ve spent innumerable blood shards with Kadala over the last few months, so tonight I took a bunch of crafting materials and made a bunch of voodoo masks and upgraded them with Kanai’s Cube. On the twentieth mask, finally I got a Carnevil.
It actually rolled pretty nicely too, with intelligence, vitality and critical hit. I re-rolled the last stat for a gem socket, and… wow. This build is night-and-day now that I have the helm.
With all my gear given a quick once over, and Rain of Frogs switched for Poison Dart (with the Snake to the Face rune, naturally) I hopped into a Torment VII rift to give it a try. It was amazing. Champion packs just melted. So I thought I’d try some Greater Rifts.
As the season ended, I was stuck at Greater Rift 39. I couldn’t even get close before running out of time. With my fancy new helmet though, I cleared all the trash with no issues, still with five or six minutes on the clock. But just my luck — the Rift Guardian was Hamelin.
“Oh no, it’s Hamelin,” I said to Kateri. “I hate fighting — oh wait, he’s dead”.
Of course, I had to try Greater Rift 40 after that, which is equivalent to Torment IX. I didn’t manage it on my first attempt, but on my second I managed it with two and half minutes to spare. That’s really quite something to me. The Diablo III difficulty scale only goes up to Torment X, and I honestly never thought I’d see it. Now it seems like it’s very achievable goal. I need to get some more attack speed on my equipment, and some more paragon points in that direction, but I think I could crack it.